Project Summary
As a team of 6, we created a narrative, 2d side-scroller using the Godot game engine. As project lead of our team of beginners, my role was to ensure a feasible project scope based on a very tight deadline, to provide training and guidance when other members were stuck on difficult challenges, and to program the movement and animations of the playable characters and enemies.
Game Description
Welcome to Laugh Angeles. A world where a notorious comedian holds the last laugh. What remains is a desolate landscape of awkward silences and problematic statements.
You’ve taken it upon yourself to BOO! all the rats away. To do so, you will have to collect the tomato-ey sentiments of the despondent crowds and deliver them on stage to Ratt Rofe in a battle of comedic proportions.
Get ready to jump, sling and splat.
Good luck! The city’s happiness depends on your confidence.
Team Members
Teammates | Bachelor of Computer Science Students |
Shaun (@shaunguimond) | Boosting Noobs Since 2024 Leader |
Fred (@fsunstrum) | Tomato Throwing Clutch Coder |
Hedie (@mistysky04) | Pixel Perfect Perspective Portraiture |
Helena (@hesoru) | Bigger is Better Background Level Designer |
Rachelle (@chellexra) | Witty Writer of One Liners |
Annie (@ayqya) | Git Good Asset Animator |